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Google I/O wrapped up last week, and it didn’t disappoint. The Google team introduced a number of improvements to existing tools and platforms, as well as many new initiatives that will help accelerate development, reach and engage users, and build mobile products more efficiently. These are the ones we think are most exciting, especially in terms of what they mean for teams and companies in the mobile space.

Instant Apps

 

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A shortcoming of apps has been the inability of users to interact with the content without having them installed on their device. Instant Apps aim to remove install friction, allowing users to “stream” parts of the app without downloading. The premise is simple: developers modularize their app, so when users click an external link they can access the specific module rather than being sent to a download page. And the advantages are numerous:

 

 

Developers don’t have to create a new app to take advantage of Instant Apps. It’s the same APIs, project, and source code; you just need to update and modularize your existing app. Instant Apps will be rolling out over the next year and will be compatible all the way back to Jellybean.

Firebase

 

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Firebase will now offer a centralized toolset that everyone has needed for a while, but formerly could only get by using a few different tools and services from various vendors. Now, developers have access to Remote Config, free and unlimited push notifications, a free and unlimited analytics platform, dynamic linking, and user authentication.

 

Daydream (VR)

 

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Daydream is a platform for high-quality mobile VR development that will be coming to Android N this Fall. It aims to make VR more accessible to both developers and users. With Daydream ready devices in the works (hardware with built-in VR capability), the platform will make it easier to provide premium phone-based VR experiences.

 

 

Daydream is an important step to striking a balance between the ultra-accessible yet limited experiences of Google Cardboard, and the very high-end VR sets like Oculus Rift and HTC Vive that require expensive hardware. With the combination of accessibility to users and developers alike, Daydream should make huge progress in popularizing VR experiences.

Google Cloud Platform – Stackdriver Debugger

 

Currently in beta, Stackdriver Debugger allows for live production debugging by capturing your call stack and local variables and linking it to specific lines in your source code. This lets you look at values to see exactly where an issue is originating. The information that is captured is presented in a user-friendly interface.

Source: https://cloud.google.com/debugger/

Progressive Web Apps & Android Studio

 

Google has been hard at work aiming to improve experiences on the mobile web and native apps, specifically with the announcements of progressive web apps – ability to build mobile sites that have native-like performance and similar functionality – and improvements to Android Studio.

 

Android Pay

 

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Android Pay shows that Google’s commitment to making the mobile payment experience frictionless for users has not wavered. There are a number of updates and enhancements that make development and integration of Android Pay much easier for developers, and use much easier for consumers.

 

 

While user adoption of mobile payments has been progressing rather slowly, making Android Pay easier for people to use and developers to integrate should give the platform the boost it needs to become a more popular option.

Android Wear 2.0

 

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A big contention with wearable apps is that they have traditionally only been able to function when tethered to a phone. Apple recently changed that by allowing native development on watchOS2, and Google is following suit.

 

Android Wear 2.0 (right now just a preview for developers) will include Standalone: untethered apps that can function without using any other hardware. This, coupled with much better functionality and navigation, might give the push necessary for the creation of apps that are built specifically for wearable Android devices. Additionally, users will be able to download apps directly on their wearable device from Google Play.

 

To get more details on the announcements made, check out the video sessions on the Google I/O website. To learn more about how we can help you take advantage of the new initiatives announced at Google I/O, give us a call or visit our Android Development page.

 

 

 

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